NHL 27 review: 1 step forward, 10 steps back
LetâÂÂs review EA Sportsâ NHL âÂÂ27 franchise.


This has been a very, very good year in sports video games, with significant improvements being made to almost every marquee franchise. So, when NHL 27 boasted revamped presentation alongside the already solid gameplay of last yearâÂÂs iteration, it fostered anticipation that it too would get an elite entry this year.
How utterly wrong I was.
Something is just off about NHL 27, as if something went horribly wrong during its development. There are so many small things that are wrong with this yearâÂÂs entry that no one mistake is egregious enough to be a deal breaker, but in totality the entire experience left me with a bad taste in my mouth.
The good
There are some things to like about NHL 27. Attention to detail inside arenas, with a focus on introductions and real-world goal horns is extremely welcome and makes things feel alive. Instead of trying to build a soundtrack that evokes the spirit of hockey, EA Sports licensed some of the most iconic arena music of all time, which really makes goals feel alive.
Even the best new element to the game is sloppy in its execution. ItâÂÂs nice to have attention paid to goal celebrations, but when the camera cuts to the same, generic, blocky fans who still look like theyâÂÂre out of the PS2 era, thatâÂÂs when things pull you right back out of the experience.
This new presentation is also slapdash. Some teams will feel somewhat true to life, but others have been largely ignored. In short: Unless youâÂÂre a fan of a team that skates out through an inflatable, itâÂÂs going to be a little disappointing. As a fan of the Carolina Hurricanes, itâÂÂs easiest to describe that experience, and as nice as it may be to have Petey PabloâÂÂs Raise Up every time the Canes score a goal, EA Sports didnâÂÂt bother to get the far more important team tradition of skating out to the warning siren while Rock You Like a Hurricane plays.
Ultimately it feels like the developers of NHL 27 were given a shoestring budget and asked to add something new to the game. The intros and goal horns are nice, but also reek of a quick addition that could have been a few weeks of the development cycle â not the marquee addition to a yearly installment of the franchise.
The bad
NHL 27 feels like last yearâÂÂs game when it comes to the on-ice action, for the most part. There are some very weird things that have happened to the computer A.I. that make it feel like a distinctly worse experience, and elements I havenâÂÂt encountered in several years of the game.
The computer no longer attempts to effectively clear the puck while on the penalty kill. Even in 5-on-3 situations youâÂÂll see a defender try to skate it out of the blue zone, even over the center line when there are three forwards on the forecheck. It ruins the flow of powerplays to where a majority of powerplay goals no longer happen because you set up good puck cycling or crowding the goalie, instead youâÂÂll poke check it away from a skater who never should have been trying to bring the puck up the ice, and have an easy breakaway.
John Buccigross made waves when he revealed that in addition to him doing commentary for the game, EA Sports was also using generative AI to flesh out more lines. In theory, I have no problem with that, so long as it comes with the announcerâÂÂs blessing, because it should mean more live diversity and fresher commentary â but not only is the commentary in NHL 27 terrible and sounds disjointed as if generated by AI, but itâÂÂs also extremely repetitive.
ItâÂÂs one thing to make a comment about a 2-1 game being low-scoring in the third period, but you hear the same line every single time when fewer than four goals have been scored. The exact same line about âÂÂthe tradition of thanking the fansâ happens after the game, no matter which team you play as. In past years games weâÂÂd get the same line after each game, but at least it would be targeted more towards each individual fanbase and their traditions â rather than blanket comments.
This is when the commentary is remotely accurate, which too often itâÂÂs not. Far too many times IâÂÂve poke checked the puck away only for the commentary to say that the puck carrier poked it away. During a Hurricanes game at home Buccigross commented about how many empty seats there were, and that âÂÂthis franchise has struggled to fill the arena.â The Carolina Hurricanes have sold out every home game since the 2021-22 season.
The ugly
WeâÂÂre going to discuss the player models, because they have been mocked endlessly online since the game released. In NHL 27âÂÂs defense the face scans arenâÂÂt as bad as the internet would have you believe, with most players being decent-enough representations of their real-world counterparts. Some are just abysmal â¦
Regardless of whether the player got a good scan or not, every single athlete looks like a monster when they emote. Whether celebrating a goal or being angered by a penalty call, the players turn into grotesque monsters as soon as their mouths and eyes move.
Final thoughts â¦
The on-ice action of NHL 27 is largely still fine, but despite making changes to puck carrying and dekeing, still feels a step behind last yearâÂÂs game. The music is a big step forward with arenas feeling more alive, but itâÂÂs cold comfort with the myriad issues that have popped up which werenâÂÂt present in the past.
The development team behind the NHL series is clearly passionate and loves the game, but itâÂÂs apparent they are struggling for a lack of resources. While hockey is a niche sport that will never get the budget of Madden, it also deserves a lot more than itâÂÂs getting right now. I sincerely hope that EA Sports gets the message that fans see this as a low-point in the series, and tries to revitalize the franchise.
Score: 5/10


